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Lizard High Guards


Lizard High Guards are hand-picked former members in tibia from the legions who showed great talent or had proven themselves in battle. These individuals were schooled inside advanced tactics and put into a series of challenging tests in tibia. Joining the Lizard High Guards in tibia is usually a secret ceremony that takes place on the Isle of Strife. It is rumoured the candidates do not only face several creatures in tibia inside the arena but also have to help battle their inner demons that will prove themselves worthy. With the decline on the empire and the dwindling figures of lizards, these tests grew to be less and less lethal in tibia. However, failure is seen as a dire disgrace and when these unlucky individuals are instruction online the legions in tibia they often find death in battle to avoid their shame in tibia.
The Lizard High Guards would be the elite troops of the empire and fiercely loyal therefore to their superiors following their strict value of honour. Their pride and honour let them go by any given task, regardless exactly how futile their mission may seem. Failure in tibia is no option for a Lizard High Guard. In this army, the Lizard High Guards form a nearly monastic order with rituals and an ever present code with behaviour. The ideal Lizard High Protect is expected to be certainly one of absolute control over its mind and body. Lizard High Guards on ceremonial watch in tibia are known to stay so motionless that they can easily pass as statues. The Lizard High Guards are perfectly conscious of their elite status in the society and in addition they look on the ordinary legionnaires with contempt in tibia.

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Lizard High Guards have 1800 health. . There're immune to earth damage. Furthermore, they are strong against hearth damage. On the other hands, they are weak against its polar environment damage. These creatures can nor be summoned nor convinced in tibia. In addition, they are able to good sense invisible creatures.

Lizard High Guards give 1450 exp points. They carry gold coins, strong health potions, and sometimes other items along in tibia.

Lizard Dragon Priests

Ancient texts tell us about an occasion when the priests of the empire in tibia didn't revere the dragons but one or more other entities. It seems that coming from all parts of lizard society, the priesthood changed the most with the arrival of the dragons in tibia. From the last few decades, the old customs manage to have been forgotten if not necessarily suppressed, and an entirely brand-new tradition was founded. Today, there's hardly any knowledge left about the dragons' predecessors in tibia.
Although the Lizard Dragon Priests can be a rather young order, they happen to be taught powerful magic by its dragon masters. Their skill in manipulating spice is rivalled only by few within the known world, and they enjoy conflagrations similar to ritual arson. Still, the flame is seen only as one visual manifestation on the power of the dragons. Rather, they often use stylised dragons or items which have a relation to dragons as symbols for their belief. In their behaviour, the Lizard Dragon Priests aim to emulate the dragons which can often be mirrored in their fighting in tibia fashion.
However, the powers of the Lizard Dragon Priests tend not to only encompass the calling involving flames and blazes. Some of these apparent powers are not related to their reverence of the dragons. Whether their affinity to poison and corruption is a reminiscent of the past or somehow related to the dragons is still any mystery. Astonishingly enough for a culture so sure to traditions and formalism, the priesthood lacks good ranks and offices. Instead somebody Lizard Dragon Priest may by simply skill or intrigues create unique individual office in tibia.

Lizard Dragon Priests have 1450 hp. . They may be immune to earth damage. In addition, they are strong against fireplace damage in tibia. These creatures can neither be summoned nor convinced. On top of that, they are able to sense invisible creatures in tibia.

Lizard Dragon Priests give 1320 exp points. These people carry dragon priest's wandtips, precious metal coins, strong mana potions, and sometimes other items using them.

Lizard Chosens

Tainted by the contaminated land and driven directly into madness in tibia, the society of the lizard people in tibia examine these individuals as blessed. The mad ramblings, often combined having odd behaviour in tibia, are often construed as prophecies. Lizard Chosens are often the centre of festivities and a part of complicated rituals which they hardly understand. Strangely enough, these wretched creatures seldom indicate any excessive aggression towards their unique race. Still, they are aggressive towards outsiders and take enjoy destroying pure nature just as if it they designed to spread their taint onto this land. Even though the lizard men and women give the Lizard Chosens the somewhat 'holy' status in tibia, they aren't reluctant to use them for tasks that equal those of watchdogs.

Their aggression towards outsiders put together with the remarkable abilities their reflectivity of the gold bodies have acquired, they help to make formidable foes in tibia. Knowing no fear and seemingly not looking after wounds in tibia, they are only aimed at the destruction of their predators. Although the Lizard Chosens have become more and more over the last decades, they're just still rarely encountered in higher numbers. Although, there are rumours of complete colonies of Lizard Chosens behind the fantastic dragon wall.
Sometimes one on the Lizard Chosens goes on a killing spree while in the southern lands. It is known that all these creatures never stop or retreat that will only be stopped by preventing them in tibia. The reason for these rampages is yet unknown, women and men lizard people believe that this Lizard Chosens fulfil the wish of these emperor this way in tibia.

Lizard Chosens have 3050 hitpoints. in tibia. They're immune to earth damage. What is more, they are strong against hearth, energy, and ice damage. These creatures in tibia can neither be summoned nor convinced. In addition in tibia, they can sense invisible creatures in tibia.

Lizard Chosens give 2200 exp points. These people carry gold coins, spiked flat iron balls, and sometimes other items with these.

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chance2whitley
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